Here you will find informatin on how to destroy all those eerie creatures lurking in the depths of the dungeon. The R means "resistant to", and the I means "immune to." Everything else should be pretty easy to understand. I tried to get a picture of the creature to line up just to the left of its name. |
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Drakes - These are the snake-like creatures found in only in hell. They are very quick and are most definately deadly in numbers. |
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Normal |
Nightmare |
Hell |
||
Azure Drake |
160-200 hp |
580-700 hp |
840-1000 hp |
|
Cave Viper |
100-150 hp |
400-550 hp |
600-800 hp |
|
Fire Drake |
120-170 hp |
460-610 hp |
680-880 hp |
|
Gold Viper |
140-180 hp |
520-640 hp |
760-920 hp |
|
Dragons - I call these guys dragons., because that's what they look like. They breath inferno at you and can be damaging in melee combat. |
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Normal |
Nightmare |
Hell |
||
Balrog |
180-200 hp |
640-700 hp |
? hp |
|
Guardian |
140-160 hp |
520-580 hp |
760-840 hp |
|
Slayer |
120-140 hp |
460-520 hp |
? hp |
|
Vortex Lord |
160-180 hp |
580-640 hp |
840-920 hp |
|
Fallen Ones - Don't fear these little guys. They like to attack in numbers, but if you kill one, they all run away. |
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Normal |
Nightmare |
Hell |
||
Carver |
4-8 hp |
? hp |
? hp |
|
Dark One |
20-36 hp |
160-208 hp |
? hp |
|
Devil Kin |
16-24 hp |
148-172 hp |
248-296 hp |
|
Fallen One |
1-4 hp |
103-112 hp |
208-220 hp |
|
Gargoyles - These can be trouble in large groups. If you injure them enough they'll fly away and land to heal. So kill them, before the can land. |
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Normal |
Nightmare |
Hell |
||
Blood Claw |
75-125 hp |
325-475 hp |
500-700 hp |
|
Death Wing |
90-150 hp |
370-550 hp |
? hp |
|
Gargoyle |
60-90 hp |
? hp |
440-560 hp |
|
Winged-Demon |
? hp |
235-280 hp |
380-440 hp |
|
Goat Men - Attack in mass numbers. A lot like the Fallen Ones only these guys don't run away. |
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Normal |
Nightmare |
Hell |
||
Fire Clan |
50-65 hp |
? hp |
360-400 hp |
|
Flesh Clan |
30-45 hp |
190-235 hp |
280-340 hp |
|
Night Clan |
? hp |
265-310 hp |
420-480 hp |
|
Stone Clan |
? hp |
? hp |
360-420 hp |
|
Hidden - These guys are invisible until they're almost on top of you. Can be trouble if too many show up at once. |
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Normal |
Nightmare |
Hell |
||
Hidden |
8-24 hp |
124-172 hp |
? hp |
|
Illusion Weaver |
40-60 hp |
? hp |
360-440 hp |
|
? hp |
? hp |
? hp |
||
Stalker |
30-45 hp |
? hp |
320-380 hp |
|
Horned Demons - Big tough demons. Beware when they're off in the distance, they'll charge you, and if they hit, it will hurt. A lot! |
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Normal |
Nightmare |
Hell |
||
Frost Charger |
60-100 hp |
? hp |
? hp |
|
Horned Demon |
40-80 hp |
220-340 hp |
360-520 hp |
|
Mud Runner |
50-90 hp |
? hp |
400-560 hp |
|
Obsidian Lord |
? hp |
310-430 hp |
? hp |
|
Knights - These guys walk right up to you and hack away. Be careful, if they hit you, it'll hurt. |
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Normal |
Nightmare |
Hell |
||
Black Knight |
150 hp |
? hp |
800 hp |
|
Blood Knight |
200 hp |
700 hp |
1000 hp |
|
Doom Guard |
165 hp |
595 hp |
860 hp |
|
Steel Lord |
180 hp |
? hp |
? hp |
|
Mages - These guys are annoying for fighters. They shoot fireball, lightning, or charged bolt. And if you hit them, they usually teleport. |
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Normal |
Nightmare |
Hell |
||
Advocate |
145 hp |
535 hp |
780 hp |
|
Cabalist |
120 hp |
460 hp |
680 hp |
|
Councelor |
? hp |
310 hp |
480 hp |
|
Magistrate |
85 hp |
? hp |
540 hp |
|
Magma Demons - These guys are pretty weak. They like to throw lava at you when they can't pummel you with their fists. |
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Normal |
Nightmare |
Hell |
||
Blood Stone |
55-75 hp |
? hp |
? hp |
|
Hell Stone |
60-80 hp |
? hp |
? hp |
|
Lava Lord |
70-85 hp |
? hp |
480-540 hp |
|
Magma Demon |
50-70 hp |
250-310 hp |
? hp |
|
Overlords - These guys are slow but strong. Easy to run away from, but could take a few hits to kill. |
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Normal |
Nightmare |
Hell |
||
Flayed One |
160-200 hp |
580-700 hp |
? hp |
|
Mud Man |
100-125 hp |
400-475 hp |
600-700 hp |
|
Overlord |
60-80 hp |
? hp |
440-520 hp |
|
Toad Demon |
135-160 hp |
505-580 hp |
? hp |
|
Scavengers - Just plain annoying. They don't really hurt, just annoying. They're always hungry. Right in the middle of combat, they will walk away to fest on a fresh corpse. |
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Normal |
Nightmare |
Hell |
||
Bone Gasher |
28-40 hp |
184-220 hp |
312-360 hp |
|
Plague Eater |
? hp |
136-172 hp |
? hp |
|
Shadow Beast |
? hp |
172-208 hp |
296-344 hp |
|
Scavenger |
? hp |
109-118 hp |
212-224 hp |
|
Skeletons - What would a game be like without skeletons? |
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Normal |
Nightmare |
Hell |
||
Burning Dead |
8-12 hp |
124-136 hp |
232-248 hp |
|
Burning Dead |
16-30 hp |
148-190 hp |
264-320 hp |
|
Corpse Axe |
4-7 hp |
? hp |
? hp |
|
Corpse Bow |
8-16 hp |
124-148 hp |
232-264 hp |
|
Corpse Captain |
? hp |
? hp |
248-280 hp |
|
Horror |
15-45 hp |
145-235 hp |
248-280 hp |
|
Horror Captain |
35-50 hp |
205-250 hp |
340-400 hp |
|
Skeleton |
? hp |
? hp |
208-216 hp |
|
Skeleton |
? hp |
109-118 hp |
212-224 hp |
|
Spitting Terrors - Terrors is exactly what these guys are. The Lava Maws are especially dangerous in close combat as they attack incredibly fast. |
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Normal |
Nightmare |
Hell |
||
Acid Beast |
40-66 hp |
220-298 hp |
360-464 hp |
|
Lava Maw |
100-150 hp |
400-550 hp |
600-800 hp |
|
Pit Beast |
80-110 hp |
? hp |
? hp |
|
Poison Spitter |
60-85 hp |
280-355 hp |
? hp |
|
Storms - These guys shoot lightning at you. No biggy if your resistance is high, but when they get close, watch out. |
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Normal |
Nightmare |
Hell |
||
Maelstorm |
90-150 hp |
370-550 hp |
560-800 hp |
|
Red Storm |
55-110 hp |
? hp |
? hp |
|
Storm Lord |
75-135 hp |
? hp |
500-740 hp |
|
Storm Rider |
60-120 hp |
? hp |
? hp |
|
Winged Fiends - Small bats. Be careful around the Familiars because they shoot lighting, which really hurts unless your resistance is high. |
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Normal |
Nightmare |
Hell |
||
Blink |
12-28 hp |
136-184 hp |
? hp |
|
Familiar |
20-35 hp |
? hp |
280-340 hp |
|
Fiend |
? hp |
? hp |
? hp |
|
Gloom |
28-36 hp |
? hp |
312-344 hp |
|
Witches - The bane of fighters everywhere. They shoot bloodstars at you. And to top it off, if you get too close they run away. |
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Normal |
Nightmare |
Hell |
||
Hell Spawn |
150-200 hp |
550-700 hp |
800-1000 hp |
|
Snow Witch |
135-175 hp |
505-625 hp |
740-900 hp |
|
Soul Burner |
? hp |
520-775 hp |
? hp |
|
Succubus |
120-150 hp |
460-550 hp |
680-800 hp |
|
Zombies - Another classic dungeon dweller. Be careful around the Black Deaths, every time you get hit by one you lose 1 max hit point. |
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Normal |
Nightmare |
Hell |
||
Black Death |
25-40 hp |
175-220 hp |
300-360 hp |
|
Ghoul |
7-11 hp |
121-133 hp |
228-244 hp |
|
Rotting Carcass |
15-25 hp |
? hp |
260-300 hp |
|
Zombie |
? hp |
112-121 hp |
216-228 hp |
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